AI Insights · Timothy · April 2022
Top 5 Ultracasual Games in New Zealand Q1 2022
Discover the performance trends of the top 5 ultracasual games on a unified platform in New Zealand during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 ultracasual games in New Zealand exhibited diverse performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared.
Slime it: Slime Game Simulator from Slime4Fun experienced fluctuations in both revenue and downloads. Weekly revenue peaked at $228 at the end of December 2021 and saw a low of $44 in mid-February before recovering to $207 by the end of February. Downloads showed a significant increase, reaching a high of 281K in the last week of February. Active users remained relatively stable, peaking at 499K in early March.
Fill The Fridge! by Rollic Games demonstrated impressive growth post-launch. Weekly downloads surged from 86K in early February to over 10M by the end of March. Revenue also saw a steady increase, peaking at $440 in early March. Active users followed a similar upward trend, reaching 17.7K by the end of March.
Goo: Slime simulator, ASMR from Exomind LTD showed moderate activity. Revenue fluctuated, peaking at $110 in early February and maintaining a range between $61 and $106 throughout the quarter. Downloads were minimal initially but spiked to 246K at the end of March. Active users remained consistent, averaging around 2.3K weekly.
Magic Slime: Antistress & ASMR by Finger Art Games had modest performance metrics. The game’s revenue peaked at $170 in mid-January and then dropped to $6 by early February. Downloads were low, peaking at 18K in late January. Active users showed a gradual decline, ending at 21K in early February.
Acrylic Nails! from Crazy Labs saw a steady decline in both downloads and active users over the quarter. Downloads started at 1.97M in late December and dropped to 680K by the end of March. Active users followed a similar trend, decreasing from 4.9K to 2.9K over the same period. Revenue remained inconsistent, peaking at $87 in late December.
These insights into the top ultracasual games in New Zealand for Q1 2022 are powered by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.